best. Jigglypuff (SSBM)/Hitboxes. c: While she does have one of (if not the) best aerial games on the roster, as well as a number of powerful ground attacks, amazing recovery and her signature move, Rest, she is extremely light and easy to kill. Rollout’s helpless spinning state can now be canceled after a while, no more forced suicides. Credit to Furil. The punch's momentum also sends Jigglypuff sideways. Side Specials 1 Pound Jigglypuff punches forward, causing moderate knockback. Close. Posted by 1 year ago. Jigglypuff is not low tier, only absolutely dumb thing is K.O. Réponse 1: Fondamentalement, touchez l'adversaire tout en l'utilisant et il subira un recul massif, un peu de dégâts et une fleur drainante. Pound hitbox duration reduced; Special Moves. Jigglypuff's air speed has been pooped on and bamboozled since the latest patch. at shield break. Mobile-friendly Frame Data for Jigglypuff in Super Smash Bros. She can no longer DI and feels like molasses. If “attack” button is held on second frame of Rest, LA-Bit[233] is cleared which makes Rest into “Fake Rest”. It was aired on December 18, 2018. This is extremely important as rest KO's at very low percents. What is Jigglypuff Rest Hitbox in Ultimate. 14:28. kLUB (Fox) vs Kanye Rest (Jigglypuff… Jigglypuff (SSBU)/Hitboxes. Also, her rest sometimes sends the characters at a weird angle and puts them in a strange state, having them go in a straight line. This thread is archived. This causes a high-risk, high-reward scenario in which a missed Rest can cost a life. Please revert this change, thank you. Jigglypuff is one of the few fighters who can moves more quickly through the air than on the ground, so she excels in aerial combat. JigglyPuff Rest x 3 by Ham. 80% Upvoted. // 28), Knockback Growth (50 -> 0), Dash attack frame 5/frame 10 hitbox 0 properties: Angle (* -> 25), Forward smash frame 12 hitbox 0-1 properties: Damage (16 -> 17), Down smash hitbox 0-3 properties: Base Knockback (34 -> 50), Neutral aerial frame 6 hitbox 0-1 properties: Damage (10 -> 11), Base Knockback (20 -> 18), Back aerial hitbox 0-2 properties: Damage (12 -> 13), Knockback Growth (90 -> 55), Base Knockback (10 -> 32), Up aerial hitbox 0-2 properties: Damage (9 -> 10), Base Knockback (30 -> 28), Down aerial hitbox 0-3 properties: Shield Damage (0 -> 2), Up throw throw box properties: Damage (10 -> 11), Down throw throw box properties: Damage (6 -> 7), Knockback Growth (45 -> 10), Base Knockback (100 -> 90), Down throw: special graphic effects when throwing Peach, Rollout: interruptible with pivot grab while changing directions, Rollout (after-hit spinning): interruptible on frame 51, Pound hitbox 0-1 properties: Damage (11 -> 12), Base Knockback (52 -> 50), Sing hitboxes now active on frames 27-54, 73-90, 122-156 (previously on frames 29-33, 73-77, 122-134), Rest hitbox 0 properties: Damage (15 -> 21), Angle (88 -> 90), Base Knockback (100 -> 65). Jigglypuff has a total of 5 jumps, and is very horizontally mobile in the air. comment jouer jigglypuff dans smash ultime. Browse more videos. If any enemy is in the way as Jigglypuff shoots upwards, they will receive damage and are knocked back. It will KO most characters at around 75%, more or less. Jigglypuff’s neutral attack is a combo of two attacks. Sort by. Report. Jigglypuff also cannot turn around. Her aerial game is improved with buffs to neutral aerial, up aerial, back aerial, and Pound. Jigglypuff will hit or at least try to hit its enemies with its tiny arms in a two punch combo. Jigglypuff is in some ways a joke character, but that does not mean we don’t want her to be good. Half of the time it makes a Smoke Ball, and the other half is divided between Mr. Saturn, Springs, Hotheads, Pitfalls, and Freezies. There's this vid, it is from sm4sh, but I'm quite sure, it's the same. King K. Rool. Jigglypuff’s side taunt creates items in her hand. Music: Sonic Adventure - Will you continue? share. She was pretty mediocre so she got a lot of help. When Rest hits, it is now interruptible as soon as Jigglypuff opens its eyes. Hitbox: If Smash Bros Ultimate Was Real is the fourth episode of Season 1 of Hitbox and the four hundred and sixty-third video overall to be uploaded by SMG4.. Rest hitbox 0 properties: Damage (15 -> 21), Angle (88 -> 90), Base Knockback (100 -> 65) Rest heals Jigglypuff 10% on frame 176. Kanye Rest (Jigglypuff) vs Vinsanity (Captain Falcon) OUST Melee 9/1/2015. Rest: Jigglypuff falls asleep for a little while, doing no damage if Jigglypuff is out of proximity with an enemy or opponent. Note the user doesn't know how to code stretchy mesh stuff, so the animations may look off. Ever since she was introduced in the original Smash Brothers game, Jigglypuff has been known as the classic "Glass Cannon" character. Rest is weaker, its hitbox is smaller and harder to combo into due to the decrease hitstun of the demo. From SmashWiki, the Super Smash Bros. wiki < Jigglypuff (SSBM) Jump to navigation Jump to search. Jigglypuff is broken, I think. Tout d'abord, le repos a des cadres d'invincibilité tandis que Jigglypuff ferme les yeux. From SmashWiki, the Super Smash Bros. wiki < … Fake Rest has the same properties as Rest other than what will be outlined below. Playing next. level 1. Most of her changes improve on her aerial focused gameplay, but she also sees some special help. It also does a high amount of shield damage and has a surprisingly long-lasting hitbox. Ultimate. Click Crew was also present for this episode. Rest healing does not apply to Fake Rest. Has a lingering hitbox, though it does not as last as long as neutral aerial's hitbox, while its late hitbox can combo into Rest. Jab 1 5 16 -- Transitions to Jab 2 as early as frame 7. 1 year ago. A spinning back kick. The attacks is also safe when it is shielded so you can … Rest is Jigglypuff's down special. Follow. and briefly flash. What is Jigglypuff Rest Hitbox in Ultimate. The rebalanced Jigglypuff may be sillier than ever, but she’s also better than ever! save hide report. JigglyPuff Rest x 3 by Ham. 6. Combining these two factors with her great range on her aerials (most noteably Bair) creates an insanely potent combination of defense and offense. Rollout’s turn around animation can be canceled with a pivot grab. Close. Jigglypuff is broken, I think. Rest is one of Jigglypuff's most potent moves, and one of the most powerful moves in the game. The move's power, range, and speed can be increased by charging it. function collapse(){ var var2 = document.getElementById("description"); var var1 = document.getElementById("trivia"); if("none" == var1.style.display){ var1.style.display = ""; } else { var1.style.display = "none"; } if("none" == var2.style.display){ var2.style.display = ""; } else { var2.style.display = "none"; } } Follow. The possible items generated are Smoke Ball (50%), Freezie (10%), Hothead (10%), Pitfall (10%), Spring (10%), and Mr. Saturn (10%). This is due to the fact that it deals very high damage and knockback, being able to KO reliably at low percentages. Autocancels, but only if quickly inputted after a short hop. If “attack” button is held on second frame of Rest, LA-Bit[233] is cleared which makes Rest into “Fake Rest”. Ground Attacks; Aerial Attacks; Special Attacks; Grabs / Throws; Dodges / Rolls; Misc Info; Hitbox Images: Choose Another Character; Ground Attacks. Does any have the answer to this question and if so could you link and image. Like in games prior to Super Smash Bros. for Wii U, Jigglypuff is unlockable, instead of being available from the start.Jigglypuff is classified as … Side taunt: if there is no item held, generates an item in Jigglypuff’s hand on frame 71 according to the value in RA-Basic[5000]. Press question mark to learn the rest of the keyboard shortcuts. The attack's hitbox consists of a small rectangle inside Jigglypuff's body, and the hit contains many freeze frames. Strengths 1. In Brawl, if Jigglypuff is used on a Stamina battle and defeats an opponent using Rest, their Stamina gauge will remain. 7:00.